Electronic Sports: The Emergence of a New Job
In 1972, at Stanford University,
students were invited to the “Intergalactic Spacewar Olympics” on a computer called
PDP-1. This platform was the pioneer of minicomputers, and the first computer
to support a game, and this only game was able reproduce Spacewar. It is also
the first video game competition dated, and marked the creation of the term
Electronic Sport. This term is related when players gather to compete in videos
games or computers. With the creation and development of platforms, the
Electronic Sports earned success. An important point that revolutionized the
world of games was the insertion of the Internet on games. Allowing that
players in different places to compete with others players. Then, competitions
gained large scales of success, causing video games to become a professional
sport. Today, almost of those competitions paid money to the best positions
players, and give enough money to
competitors pay all they need to survive, became video games player a new job.
In
2011, the “League of Legends” Canadian player Danny “Shiphtur” Le became the
first gamer to get a United States P-1A Visa. This kind of visa is only given
to professional athletes. He was considered at the same position as regular
sports competitors, like a football or soccer player. This was an important
step to the recognition of the job. However, gaining family’s recognition for
the electronic sport as a job is the real challenge. Almost all the families
complain when they see their child spending all day playing an electronic game.
They cannot understanding the difference between spend time playing games and
the necessity to train that all player need. Their routine is like a routine of
a football player; they also need to train to improve their skills. It is also
an intense routine. However, this is not recognized by their families. They are
usually required by family to attend at a university and get another job. Nevertheless,
the job of a video game player can provide as much or more money and benefits
as other job.
When
players are in a competition they are running for the biggest prize. Large competitions
give more than one million dollars to the first place winner. Prizes that large
are given to the few better places, or even only to the winner. Causing the
competitors to be infrequently paid. That can mean being paid once a year. Limited
payment is an important point that makes some player give up of their dream to
become a professional player. Their beginning can be difficult, or even
impossible. Competitions are being conducted globally, and they require that
players spend money for travel, accommodation and new equipment. Handling these
expenses can be difficult to some players. They are required to buy actual computers,
video games, and game systems. Fortunately, with the growth of the profession
of electronic sports players, companies started to look at those competitors
and sponsor them. This sponsorship is like when a person is hired by a company as
a regular employee, like that their family expected. Those companies can pay
all the costs that the players need, and also can pay a wage. This is a regular
job too.
The video game player career has all the features to
support the person’s life,. They can be paid, hired and conduct a regular life.
It does not matter how they are getting money. For them, play is not a fun task;
it is their job. The thing that they dreamed, trained, studied, and worked hard
to reach. Therefore, the video game player career can be considered as a job.
Igor Lins
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